The Marketing Environment of Toy Company, Mattel, Inc.
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Essay #: 062028
Total text length is 12,444 characters
(approximately 8.6 pages).
Excerpts from the Paper
The beginning:
The Marketing Environment of Toy Company, Mattel, Inc.
INTRODUCTION
This paper will address the market perception of Mattel, Inc. with the following elements: A perceptual map of the market position with the two attributes 1) “ease of learning” which defines the ease of learning a particular board or card game or toy that Mattel produces and 2) “educational,” which defines the perception of how educational the game or toy is perceived to be versus a game or toy that is played merely for fun or entertainment. The paper will also address the characteristics and define the characteristics of Mattel’s target market, including a product-market grid, Mattel’s product strategy as well as competitive advantage based on product mix.
NAME OF...
The end:
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Oppenheimer, J. (2009). Toy Monster: The Big Bad World of Mattel. New York: Wiley. Accessed 6 Aug 2010 at <http://books.google.com/books?id=dkWrWopDDAoC&printsec=frontcover&dq=toy+monster&hl=en&ei=TKtcTIDhOoS6sQO4j-TvDQ&sa=X&oi=book_result&ct=result&resnum=1&ved=0CDMQ6AEwAA#v=onepage&q&f=false>
Ries, A., Trout, J. (1986, 2000). Positioning: The Battle For Your Mind. New York: McGraw-Hill. Accessed 6 Aug 2010t <http://books.google.com/books?id=QupddZiRKkUC&printsec=frontcover&dq=positioning&cd=1#v=onepage&q&f=false>