Do Violent Video Games Produce Violent Youths?

$19.95

Add to cart
Essay #: 069227
Total text length is 9,196 characters (approximately 6.3 pages).

Excerpts from the Paper

The beginning:
Do Violent Video Games Produce Violent Youths?
At first sight, it seems logical that participating in violence in a virtual setting should encourage violence in real life. If a person lives a fantasy life in a world where problems are solved by shooting someone, the argument goes, it will be natural, or at least more natural, for that person to look for the same solution to real life problems. However, common sense and informal logic are often mistaken, and they do not lead to a correct conclusion here. On the contrary, it can be demonstrated that violent video games have not had this type of influence on young people. There are several arguments to this end, the most important of which is that there is no hard evidence of this alleged...
The end:
.....y-Blackwell) 20.3 (March 2009), 273-277. DOI: 10.1111/j.1467-9280.2009.02287.x
Dunder, Jonathan. "History of first person shooter (FPS) games." Freeinfosociety.com. Web. 19 May 2011. <http://www.freeinfosociety.com/article.php?id=128 >
"Violent video games and young people." Harvard Mental Health Letter 27.4 (October 2010): 1-3. EBSCO MasterFILE Premier database. Web. 19 May 2011.
Kearney, Paul, and Maja Pivec. "Sex, lies, and video games." British Journal of Educational Technology, 38.3 (May 2007), 489-501. Web. DOI: 10.1111/j.1467-8535.2007.00712.x
Radford, Benjamin. "Reality check on video game violence." LiveScience (4 December 2005). Web. 19 May 2011. <http://www.livescience.com/3955-reality-check-video-game-violence.html >